Why can't I call subscript on SKScene?
Apple documentation says that subscript(_:) is a method of SKNode. https://developer.apple.com/reference/spritekit/sknode/1483070-subscript The documentation also says that SKNode inherits from SKEffectNode, which inherits from SKNode. My beginner's understanding of this says that SKScene should have all the same methods available to it that an instance of SKNode would have. However, in my GameScene subclass of SKScene, code hinting does not reveal the subscript method. If I try to use the method as follows, I get an error. self.subscript("sensor") Can anyone explain why this method seems to be unavailable? None of my research online has turned up any explanation.
subscript is not a method of SKNode. (Note that the documentation you linked does not say func subscript.) SKNode has a subscript operator. let sensorNodes: [SKNode] = self["sensor"]
Swift: Determining if cast to integer from string succeeds
how to fix memory leaks with xcode (Swift 3)
Find minutes remaining between two times
Swift - Calling a func of a UIViewController from a Custom UITableViewCell
Label automatically hide/show on scrolling in Header View
Random Node Location without Overlap
UITableView within UIViewController crashes when the next cell to add would not be visible
SKLabelNode Not Showing [SpriteKit]
How to convert static properties of a Swift class to a Dictionary?
Generating interface from .swift file
Log in Twitter swift
Swift: Create card-like cells in a PFQueryTableViewController (Parse)
SKNode perform animation before removing
Update UI in UIAlertAction handler
How can I add a little white tick to SSRadioButton
Xcode resize vector shape generated with paintcode