cocos2d-x-3.0


how to build cocos2dx for visual stdio 2015 from source


Recently, I want to learn cocos2d-x's source code. So I downloaded it from github. I decompressed the files and opened cocos2d-win32.sln in visual stdio 2015. And I compiled the projects in vs, but it made errors during compiling proccess. The error is "GL/glew.h”: No such file or directory". who can provide some tutuorials about how to bulid vs projects from cocos2d-x's source code? s

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